AI Insights · Timothy · October 2021
Top 5 Survival Games on Android in Germany: Q3 2021
In Q3 2021, the top survival games on Android in Germany showed varying trends in downloads, revenue, and active users, with each app experiencing unique performance patterns.
During the third quarter of 2021, the top five survival games on the Android platform in Germany exhibited diverse performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how these games fared:
LOST in BLUE by Volcano Force saw a remarkable increase in weekly revenue, starting from a modest $828 in mid-July and peaking at roughly $10.8K by the end of September. Weekly downloads for the game began at 17.2K and fluctuated throughout the quarter, closing at 7.6K in the final week. Active users also showed a dynamic trend, starting at 14.2K and reaching up to 20.4K in late July, before ending the quarter at around 10.5K.
Raft® Survival - Ocean Nomad from Survival Games Ltd experienced a steady weekly revenue growth, moving from $313 at the start of the quarter to a peak of $952 by the end of August. Downloads began at 3.6K and showed a consistent upward trend, peaking at 4.8K in late August. The number of active users started at 13.4K and increased to 16.4K by the end of August, before stabilizing around 13.3K by the end of September.
Last Day on Earth: Survival by KEFIR demonstrated a strong revenue performance throughout the quarter, beginning at $13.5K and peaking at $25.4K in mid-August. Weekly downloads fluctuated, starting at 2.9K, peaking at 5.3K in late July, and ending at 4.7K. Active users also showed a positive trend, starting at 18.4K and reaching a high of 23.4K in mid-July, ending the quarter at approximately 23.1K.
Hello Neighbor by tinyBuild observed its highest weekly revenue of $758 in mid-August. Downloads for the game started at 4.6K and remained relatively stable, averaging around 3.8K to 4.3K throughout the quarter. Active users started at 20.8K and experienced a slight decline, ending the quarter at around 16.5K.
Idle Arks: Build at Sea from BHome Games had a more modest performance. Revenue started at $303 and fluctuated throughout the quarter, ending at $105. Downloads began at 4.6K and gradually decreased, closing at 2.2K by the end of September. Active users saw a significant decline from 15.7K at the start of the quarter to 9.5K by the end.
These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends on app performance.